Projects
Manage your hosted scripts, modular files, and custom in-game key interfaces.
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You do not have any script projects yet. Create your first project to get started.
License Keys Manager
Inspect active user keys, modify expiration times, revoke access, or generate custom VIP keys.
| License Key | Bound HWID | Type | Expires | Actions |
|---|---|---|---|---|
| Select a project above to load its active keys. | ||||
Settings
Configure external ad network API tokens, sponsor click URL, and USDT crypto payout settings.
Ad Platform Integrations
Save your API tokens for LootLabs, Linkvertise, or Work.ink.
Crypto Payouts (USDT Only)
90% creator revenue share paid directly in USDT.
Modular Script Standard
When using Multi-File mode, upload your `.lua` modules and mark your primary file as Main Script. Call any uploaded module by its file name using import() without URLs:
local UI = import("UI.lua")
local Farm = import("Farm.lua")
UI.Init()
Farm.Run()
All module requests require an active HWID-bound session token generated after key verification. Direct requests from browsers or external tools are rejected. We strongly advise obfuscating your scripts before uploading for maximum protection against in-game memory dumpers.